StringBuilder className = null;
uint classNameLen;
SetupDiClassNameFromGuid(setupClass, className, 0, out classNameLen);
className = new StringBuilder((int)classNameLen);
if (!SetupDiClassNameFromGuid(setupClass, className, classNameLen, out classNameLen))
{
// Handle the error.
}
else
{
// Use the class name, e.g. Console.WriteLine(className.ToString());
}