FILEOP_FLAGS
C# Definition:
[Flags]
public enum FILEOP_FLAGS : ushort
{
FOF_MULTIDESTFILES = 0x1,
FOF_CONFIRMMOUSE = 0x2,
/// <summary>
/// Don't create progress/report
/// </summary>
FOF_SILENT = 0x4,
FOF_RENAMEONCOLLISION = 0x8,
/// <summary>
/// Don't prompt the user.
/// </summary>
FOF_NOCONFIRMATION = 0x10,
/// <summary>
/// Fill in SHFILEOPSTRUCT.hNameMappings.
/// Must be freed using SHFreeNameMappings
/// </summary>
FOF_WANTMAPPINGHANDLE = 0x20,
FOF_ALLOWUNDO = 0x40,
/// <summary>
/// On *.*, do only files
/// </summary>
FOF_FILESONLY = 0x80,
/// <summary>
/// Don't show names of files
/// </summary>
FOF_SIMPLEPROGRESS = 0x100,
/// <summary>
/// Don't confirm making any needed dirs
/// </summary>
FOF_NOCONFIRMMKDIR = 0x200,
/// <summary>
/// Don't put up error UI
/// </summary>
FOF_NOERRORUI = 0x400,
/// <summary>
/// Dont copy NT file Security Attributes
/// </summary>
FOF_NOCOPYSECURITYATTRIBS = 0x800,
/// <summary>
/// Don't recurse into directories.
/// </summary>
FOF_NORECURSION = 0x1000,
/// <summary>
/// Don't operate on connected elements.
/// </summary>
FOF_NO_CONNECTED_ELEMENTS = 0x2000,
/// <summary>
/// During delete operation,
/// warn if nuking instead of recycling (partially overrides FOF_NOCONFIRMATION)
/// </summary>
FOF_WANTNUKEWARNING = 0x4000,
/// <summary>
/// Treat reparse points as objects, not containers
/// </summary>
FOF_NORECURSEREPARSE = 0x8000
}VB.NET Definition:
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