GetConsoleScreenBufferInfoEx
C# Signature:
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool GetConsoleScreenBufferInfoEx(
IntPtr hConsoleOutput,
ref CONSOLE_SCREEN_BUFFER_INFO_EX ConsoleScreenBufferInfo
);
VB Signature:
Declare Function GetConsoleScreenBufferInfoEx Lib "kernel32.dll" (TODO) As TODO
User-Defined Types:
[StructLayout(LayoutKind.Sequential)]
public struct CONSOLE_SCREEN_BUFFER_INFO_EX
{
public uint cbSize;
public COORD dwSize;
public COORD dwCursorPosition;
public short wAttributes;
public SMALL_RECT srWindow;
public COORD dwMaximumWindowSize;
public ushort wPopupAttributes;
public bool bFullscreenSupported;
// Hack Hack Hack
// Too lazy to figure out the array at the moment...
//public COLORREF[16] ColorTable;
public COLORREF color0;
public COLORREF color1;
public COLORREF color2;
public COLORREF color3;
public COLORREF color4;
public COLORREF color5;
public COLORREF color6;
public COLORREF color7;
public COLORREF color8;
public COLORREF color9;
public COLORREF colorA;
public COLORREF colorB;
public COLORREF colorC;
public COLORREF colorD;
public COLORREF colorE;
public COLORREF colorF;
// has been a while since I did this, test before use
// but should be something like:
//
// [MarshalAs(UnmanagedType.ByValArray, SizeConst=16)]
// public COLORREF[] ColorTable;
}
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