LeaveCriticalSection
C# Signature:
[DllImport("kernel32.dll")]
static extern void LeaveCriticalSection(ref CRITICAL_SECTION
lpCriticalSection);
User-Defined Types:
[StructLayout(LayoutKind.Sequential)]
public struct CRITICAL_SECTION
{
public IntPtr DebugInfo;
public int LockCount;
public int RecursionCount;
public IntPtr OwningThread;
public IntPtr LockSemaphore;
public UIntPtr SpinCount;
}
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