CreateEvent
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NOTE: This class needs some changes. The CloseHandle call will destroy the event when the last handle is closed. This makes it hard for one application to "lock" the event while making another wait on it since this class is always closing the handle. An alternative that I found to work is to have the CreateEvent call in the constructor and implement IDisposable by moving the CloseHandle call to the Dispose method.
NOTE: This class needs some changes. The CloseHandle call will destroy the event when the last handle is closed. This makes it hard for one application to "lock" the event while making another wait on it since this class is always closing the handle. An alternative that I found to work is to have the CreateEvent call in the constructor and implement IDisposable by moving the CloseHandle call to the Dispose method.
NOTE: This class needs some changes. The CloseHandle call will destroy the event when the last handle is closed. This makes it hard for one application to "lock" the event while making another wait on it since this class is always closing the handle. An alternative that I found to work is to have the CreateEvent call in the constructor and implement IDisposable by moving the CloseHandle call to the Dispose method.
NOTE: This class needs some changes. The CloseHandle call will destroy the event when the last handle is closed. This makes it hard for one application to "lock" the event while making another wait on it since this class is always closing the handle. An alternative that I found to work is to have the CreateEvent call in the constructor and implement IDisposable by moving the CloseHandle call to the Dispose method.
NOTE: This class needs some changes. The CloseHandle call will destroy the event when the last handle is closed. This makes it hard for one application to "lock" the event while making another wait on it since this class is always closing the handle. An alternative that I found to work is to have the CreateEvent call in the constructor and implement IDisposable by moving the CloseHandle call to the Dispose method.
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